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		<title>Friendlyskies AoI Portal</title>
		<description>Community portal for Art of Illusion users</description>
		<link>http://www.friendlyskies.net/aoiportal</link>
		<lastBuildDate>Thu, 11 Mar 2010 07:02:09 +0100</lastBuildDate>
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			<link>http://www.friendlyskies.net/aoiportal</link>
			<description>Community portal for Art of Illusion users</description>
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			<title>Scripting Tutorial - Part II</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/26/45/</link>
			<description>This article is the second in the series that introduce scripting for Art of Illusion. </description>
			<category>Articles - Tutorials</category>
			<pubDate>Wed, 27 Jun 2007 06:26:13 +0100</pubDate>
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			<title>Scripting Tutorial - Part I</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/25/45/</link>
			<description>This article is the first one of a series that introduces scripting for Art of Illusion. No specific knowledge is required, although obviously some rudiments in Java are welcomed.
</description>
			<category>Articles - Tutorials</category>
			<pubDate>Tue, 26 Jun 2007 11:21:07 +0100</pubDate>
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			<title>PolyMesh Pitfalls</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/24/45/</link>
			<description>This article warns you of classical traps that sent many users into a deep state of despair. Just read this to stay clear of these dangerous pitfalls. </description>
			<category>Articles - PolyMesh</category>
			<pubDate>Tue, 27 Mar 2007 17:43:26 +0100</pubDate>
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			<title>The PolyMesh Manipulator Unleashed</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/23/45/</link>
			<description>This article introduces the PolyMesh manipulator system, its use and the special modes hidden behind obscure key-mouse combos.
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			<category>Articles - PolyMesh</category>
			<pubDate>Sun, 11 Mar 2007 15:20:59 +0100</pubDate>
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			<title>PolyMesh unwrapping and UV mapping</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/22/45/</link>
			<description>This article deals with the process of unwrapping polymeshes and mapping textures on the resulting flat mesh pieces.
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			<category>Articles - PolyMesh</category>
			<pubDate>Mon, 19 Feb 2007 18:24:30 +0100</pubDate>
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			<title>PolyMesh development cycle...</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/18/45/</link>
			<description>...or  Is it safe to use betas? 




This article describes the version numbering scheme used by the Polymesh plugin so you know what you can expect from a version given its number (particularly when it&amp;#39;s  beta ).



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			<category>Articles - PolyMesh</category>
			<pubDate>Fri, 19 Jan 2007 09:08:01 +0100</pubDate>
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			<title>AoI not starting? Try this.</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/17/45/</link>
			<description>
Several users have reported that post-install, AoI won&amp;#39;t start. If you are having this problem, try the following advice: 



http://www.friendlyskies.net/aoiforum/viewtopic.php?pid=7534#p7534 (http://www.friendlyskies.net/aoiforum/viewtopic.php?pid=7534#p7534) 


Seems like some people are running into problems with JOGL. That could be a problem with JOGL, or it could mean there is a graphics card incompatibility/driver problem. 

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			<category>Articles - Tutorials</category>
			<pubDate>Tue, 09 Jan 2007 17:58:32 +0100</pubDate>
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			<title>Global Illumination Methods Comparison</title>
			<link>http://www.friendlyskies.net/aoiportal/content/view/16/45/</link>
			<description>If you haven&amp;#39;t seen it yet, there is a great comparison of Global Illumination methods (http://www.housepixels.com/aoitiki/tiki-index.php?page=GlobalIllumination)  at the Wiki. Be sure to check it out - there are a lot of different ways to use GI in Art of Illusion.


Personally, I like to use Photon Mapping for previews and...</description>
			<category>Articles - Tutorials</category>
			<pubDate>Tue, 02 Jan 2007 01:56:39 +0100</pubDate>
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