Topic: 3d-manipulator - new appearance


Lately I have been spending some "quality time" with the 3d-manipultor.

I have been focusing on improving it's functionality especially in perspective mode, removing redundancies in the code and also improving it's visual appearance, so it'd be more "visually articulate", (I don't know how else to put it) in the sense, that the components would be better separated and really drawn as they would appear in 3D-space.

You can find a short introduction video on the SF-forum: https://sourceforge.net/p/aoi/discussio … /8d153bd8/

Any feedback, especially if you find somethig gone wrong (based on this undeniably short flash) would be appreciated.


...there's more to the picture than meets the eye...