You are not logged in.
That works perfect! Thanks Utrrr... A couple of days ago i searched "shortcuts" in the forum whit no luck. And i even tried to write the key myself but... i just was diving code and playing a bit.
Online
Hi
Thats cool! I love this shortcut!
Offline
I also wonder about a shortcut for Smoothing and Unsmoothing. Is there any?
And i ask another feature:
- clipping at the center while in mirror modeling.
And some details:
- It would be nice to "convert to PM" through the Object list. By now we can only do that from the top menu.
- Could the editor be opened in full screen by default? That way the ok & cancel buttons would be handy.
Mh... and just to remember:
- There's a bug with meshes. They sometimes moves out of there place while opening a texture dialog...
- there's an export option (in quads) that shouldn't be there.
These days i tried UV Unfold. It's just great. PM is truly necessary.
Last edited by mayid (March 19, 2010, 8:58 am)
Online
mayid wrote:
I also wonder about a shortcut for Smoothing and Unsmoothing. Is there any?
'S' key toggles live smoothing in editor view. It does not modify the smoothing setting, it just allows to see the unsmoothed mesh 'on the fly'.
mayid wrote:
- There's a bug with meshes. They sometimes moves out of there place while opening a texture dialog...
I think this on is on AoI side and not on the PME side.
Offline
Ok. I would be sure too, but a couple of days ago we talked about that in here:
http://www.friendlyskies.net/aoiforum/v … hp?id=2202
http://www.friendlyskies.net/aoiforum/v … 02&p=2
The "S" key works perfectly. Thanks.
Online
fpgui wrote:
I think this on is on AoI side and not on the PME side.
I´m sure we might find out what already was said about that issue in this monster thread.
As a matter of fact: PME meshes move - other AoI objects don´t do it.
For a newbie it looks like it is the fault of PME - at least it´s irritating.
Offline